Michael Carstairs is a game designer and developer. He has studied game design for 6 years and has achieved an Honours Bachelor’s Degree in Game Design from TU Dublin. Michael has developed several games that can be found on steam, itch.io, and new grounds. He has focused on game design and programming with a particular focus on AI using Boid behaviors and creating adaptive and scalable solutions to game requirements. Michael brings a wealth of knowledge in games design and development with a particular interest in unique and interesting game mechanics.